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Info about Dawn of the Dragon

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Info about Dawn of the Dragon Empty Info about Dawn of the Dragon

Post by Icestorm Mon Jan 21, 2013 4:00 pm

Gameplay

The gameplay is more advanced than previous titles in the series. This is the first Spyro game that allows the player to fly at any time they want. The game also features a co-op mode with Cynder. The co-op feature allows players to have the option of completing the game as either Spyro or Cynder, along with giving them the power to switch between Spyro and Cynder, giving them more freedom to explore the world in completely new ways.

The environments are much larger than in previous games and a majority of them have a bit more exploration to them. In previous titles of the Legend of Spyro series, Spyro must travel through the level and defeat enemies in a linear fashion. This time however, the game has more freedom by exploring larger areas and collecting items in order to progress through the game.

Spyro retains his command of fire, electricity, earth and ice, while Cynder controls poison, fear, wind and shadow, the powers that were given to her when she was controlled by the Dark Master. Cynder is faster but weaker than Spyro. Along with the standard power ups that gems will bring, Spyro and Cynder can both equip pieces of Dragon Armour that they find. They also have another feature called melee combos. The more times the player hits the enemy the more Blue Gems the players will earn. Blue Gems power up Spyro and Cynder, allowing them to upgrade moves. Along with Blue Gems there are also Red gems, that restore lost health. The green gems give the dragons magic, allowing element attacks. The Fury Gems from previous titles have been removed (replaced by dark crystals that can drain magic if they're not destroyed), and the Fury Meter now goes up depending on the number of times Spyro or Cynder score attacks on enemies. In addition to normal enemies, there are elite enemies, which are enemies that are stronger than normal enemies. Their masks make them invincible to normal attacks. The player must use an element of a designated color that matches that of the mask in order to knock the mask off. Once off, normal attacks and other elemental powers will be allowed.

Plot

The game begins with Spyro and Cynder being broken free of their crystalline prison by mysterious enemies. Spyro and Cynder are then bonded together with mysterious green energy chains created by the Dark Master, and were carried away while Sparx is found by Hunter of Avalar, who was watching them from the shadows. Meanwhile, Spyro and Cynder find themselves in a dark, volcano like area. When they try to leave the area, they find out that they cannot as they are chained to the platform they awoke on. After defeating several waves of enemies and avoiding a monster called the Golem that attacks them soon after, they manage to escape with the help of Hunter, who is with Sparx. He explains the situation to them after they leave the Catacombs, and shows them what the Dark Master has done since his escape from the Well of Souls during the Night of Eternal Darkness.

Once they reach the Dragon City of Warfang, Spyro, Cynder, and Hunter are separated as the city is under siege by Malefor's forces. After a long and fierce battle that ends in the siege being defeated, Spyro, Cynder, and the Dragon Guardians are reunited. The victory is short lived as the Golem returns and uses parts of the city to create an arm to replace the one it lost in the Catacombs. Spyro and Cynder defeat the Golem. Later that night, the Dark Master Malefor sends them a message. He has revived the Destroyer, an ancient creature whose purpose is to renew the world by bringing its destruction. As they will be unable to catch up with the creature if they fly after it, the Fire Guardian Ignitus hatches the plan that waiting for it to circle back underground is the only way to intercept it in time. Cynder and Spyro are able to open the gates to the underground Ruins of Warfang, which leads the attack forces to the canyon where the Destroyer will complete the Ring of Fire. By destroying a nearby dam, they stall the Destroyer long enough to destroy its Dark Crystal heart, but it was an effort spent in vain. The Destroyer manages to complete the Belt of Fire, and Ignitus orders everyone underground as he escorts Spyro and Cynder to the Belt of Fire.

After getting through the Burned Lands and the Floating Islands, Spyro and Cynder arrive at Malefor's Lair and confront him. Malefor taunts Spyro by telling him that the destiny of all purple dragons is to bring about the world's destruction and tries to corrupt Cynder, but fails. As Spyro and Cynder fly after Malefor, the Destroyer completes its circle, marking the end of the world. The three dragons fall into the volcano the Destroyer had entered, and after fighting with Malefor, they fall into the center of the earth. Malefor is defeated by the combined efforts of Spyro and Cynder, and is then sealed away in the core by the spirits of the Ancestors, but the world is still falling apart. As the two dragons wonder if this was the end, Ignitus' spirit returns and gives Spyro hope. Spyro then tells Cynder to flee while he stops the catastrophe, but she refuses to leave him. The world is rebuilt by Spyro's power, and we last see the remaining Guardians, Hunter, Sparx, and the survivors coming back into the setting sun as stars in the sky are newly formed into the figure of a dragon.

After the credits, the Chronicler speaks to someone that a new age is beginning, and with each new age, a worthy dragon is chosen to record the triumphs and failures of that era. His time is over, but the time of the new Chronicler, Ignitus, has just begun. Before passing his mantle, the Chronicler informs Ignitus that though he has tried his best, he cannot find "any trace of Spyro" in the book that details dragons who have died. As Ignitus becomes the new Chronicler, he wonders where Spyro could be.
Icestorm
Icestorm
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